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medieval mini games
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Devlog
Shooting with Bullet Drop
November 11, 2024
by
Alicia Hartley
Created a function in the third person character that accepts a start position, a velocity, and a MaxSimTime and returns whether we hit something, and if so, at what time, and where. Added sound and e...
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Behavior Trees
November 02, 2024
by
Alicia Hartley
Behavior trees for AI added Attacking the player with an animation Turning "fire particles" on and off Patrolling along the route of a spline Walking during the patrol Running while attacking or retur...
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Weapons and Dialogue
September 23, 2024
by
Alicia Hartley
Weapon Spawning Created a blueprint spawn for weapons Weapon damage is randomized based on a "base damage" variable Weapon models are based on the weapon type (at least 4 types). Weapon material color...
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Two Week Split Screen
September 18, 2024
by
Alicia Hartley
Added custom assets FANTASTIC - Village Pack Tidal Flask Studios - Props Added particle effects Realistic Starter VFX Pack Vol 2 FX Cat UA - Visual Effects Water Planes Epic Games - Epic Content...
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Saving and Loading
September 14, 2024
by
Alicia Hartley
Level start player is sent to playerStart actor (or the checkpoint, available) load collected coins change their material. load player stats. Patroller Ai following player Checkpoint One checkpoint Pl...
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Added Multiplayer
September 12, 2024
by
Alicia Hartley
Tic tac toe now designed for two players. Goal is to win. Fantasy Asset pack https://www.unrealengine.com/marketplace/en-US/product/fantastic-village-pack Water https://www.unrealengine.com/marketplac...
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