Behavior Trees
medieval mini games » Devlog
Behavior trees for AI added
- Attacking the player with an animation
- Turning "fire particles" on and off
- Patrolling along the route of a spline
- Walking during the patrol
- Running while attacking or returning to patrol
- Attacking when seeing the player
- Attacking when being damaged by the player
- Investigating sounds.
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medieval mini games
Can you get all X's or all O's!? Never been completed! One for the speedrunners in your life.
Status | Released |
Author | Alicia Hartley |
More posts
- Shooting with Bullet DropNov 11, 2024
- Weapons and DialogueSep 23, 2024
- Two Week Split ScreenSep 18, 2024
- Saving and LoadingSep 14, 2024
- Added MultiplayerSep 12, 2024
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