Saving and Loading


Level start

  •    player is sent to playerStart actor (or the checkpoint, available)
  •    load collected coins change their material.
  •    load player stats.
  • Patroller Ai following player

Checkpoint

  • One checkpoint
  •    Player location is saved to the level save file.
  •    Collected coins are saved to the level save file.
  •    Save player stats
  •    Save Door state

Level end

  •    Reset the checkpoint save to nothing.
  •    Save the collectible coins.
  •    Save player Stats
  •    Reset door

Upon Death

  •    Go to the "level start"


Files

tictactoe.zip 539 MB
30 days ago

Get medieval mini games

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